Andru Dunn
Head of Design Engineering
About Me
I lead teams responsible for visual language, system foundations, and custom tooling — shaping frameworks that balance user delight with strategic business outcomes.
I specialize in brand systems, component-driven architecture,
and UI generation at scale. I work as a peer to product and platform orgs to bridge the gap between infrastructure stability and user-facing exceptionalism.
I have repeatedly led the technical execution of major brand transformations, specializing in anchoring sweeping visual changes within robust, reusable architectures.
Blending a deep respect for design principles with a structural engineering mindset, I set the patterns behind core concerns: design systems, accessibility, performance, experimentation, localization, and observability. I craft experiences that are fundamentally inclusive, scalable, and resilient.
I care most about the details — an optimistic update, an interruptible spring, a layered shadow ramp — they separate
the functional from the intentional.
I'm Head of Design Engineering at Personio, on the design leadership team in a 40+ person org. I own Design Infrastructure: the visual language, the design system and the tooling the whole org builds with, and I set the standards and direction that keep our product consistent and accessible as we scale.
I lead as a player-coach — directing a team of design engineers while still shipping — and I serve a 200+ cross-functional Design & Engineering community. I partner with product and stakeholders to shape programs of work across teams, balancing customer needs with business outcomes.
My background is design foremost, and I'm just as comfortable writing software as designing. Bridging the two has been the throughline of a career spent with retailers and products around the world.
I'm a design engineer — design foremost, and just as comfortable writing software as designing. Over thirteen years I've set the patterns behind most frontend concerns: design systems, accessibility, performance, interaction and motion, headless content, localization, instrumentation and resilience.
I've spent that career with retailers and products around the world — John Lewis, Waitrose, Woolworths, ASOS and now Personio — shipping inclusive, scalable, resilient experiences where design and engineering meet.
Today I'm Head of Design Engineering at Personio, on the design leadership team — leading Design Infrastructure and our shift to an AI-native way of designing and building.
My focus right now is AI. As Head of Design Engineering at Personio I'm making the way we design and build AI-native — building our Claude infrastructure (a marketplace, skills, MCPs and cloud agents) and reshaping how we prototype, generate and review UI, with the standards and guardrails that keep the product consistent and accessible as we ship faster.
I lead Design Infrastructure on the design leadership team in a 40+ person org, and serve a 200+ cross-functional design-system community.
My background is design foremost, and I'm just as comfortable writing software as designing — my career has been spent where the two disciplines meet, with retailers and products around the world.
I'm Head of Design Engineering at Personio, on the design leadership team of a 40+ person design org. I lead Design Infrastructure — our visual language, the design system and our AI tooling — and serve a 200+ cross-functional design-system community.
I work in the space where design and engineering meet: design foremost, and just as comfortable writing software as designing. Bridging the two has been the throughline of thirteen years with retailers and products around the world.
I lead as a player-coach — setting direction, growing a small team of design engineers, and still shipping code daily — partnering with product and stakeholders to craft experiences that are inclusive, scalable and resilient.
I'm a design engineer — thirteen years in the space where design and engineering meet — and Head of Design Engineering at Personio, where my work has gone fully AI-native: I build our Claude infrastructure (a marketplace, skills, MCP servers and cloud agents) and lead how a 40+ design org prototypes, generates and reviews UI with Claude.
Underneath that sits a career shipping the foundations of product web at scale — design systems, accessibility, performance, headless content, localization and experimentation — for John Lewis, ASOS, Woolworths and Waitrose.
I lead as a player-coach: I set direction, grow a small team of design engineers, and still ship code daily. I care most about the details — a permission prompt, a streaming token, a moment of latency — because that's where trust in a product is won or lost.
Responsibilities
Over the years I have been instrumental in establishing patterns for most frontend concerns:
- AI tooling — Claude skills, MCP servers and agents
- Design Systems — strategy, definition and build
- Custom Tooling — Prototype playgrounds, Figma Plugins, Brand tools
- Accessibility — WCAG AA compliance and testing
- Interaction design — motion, micro-interactions and HCI
- Performance + CWV — standards, metrics and budgeting
- Data visualization — interactive, real-time and generative
- CMS — architecture and structured content modelling
- Localization — i18n infrastructure and multi-locale content
- SEO — structured / open-graph data and best practice
- Analytics / Instrumentation — OTel, Datadog, Amplitude
- CRO + MVT — feature flags, cohorts, Split / Harness
- Testing — unit / integration / E2E, a11y and visual regression
- Resilience — shielding customers and self-healing
- CI/CD — efficient developer experience, path-to-prod
- Monorepos — Turborepo, Nx, lerna
- GDPR — privacy, consent and permissions
Creating with
- TypeScript
- React
- Claude
- MCP
- Figma
- Next.js
- Vercel
- Motion
- Superset
- Storybook
- Tailwind
- Supabase
- Resend
- Playwright
- Testing Library
- Axe
- Nx
- Turborepo
- Kubernetes
- Datadog
Interests
A few things I enjoy making, learning and admiring
outside of work
- Photography
- Pottery
- Interior design
- Shaders
- Micrographics
- Typography
Work History
Head of Design Engineering · London
Leading Design Infrastructure and solidifying the design team to be AI-native. I look after our visual language, the design system, and the tooling that lets a 200+ cross-functional community build with quality.
I'm reshaping how we prototype, generate, and review UI through AI-native workflows that protect and elevate our product quality bar. This mandate extends to co-leading our broader AI strategy, where I architect our internal Claude infrastructure across our marketplace, skills, MCPs, and agents.
Operating as a player-coach within the leadership team of a 40+ person design org, I set technical direction, grow a small team of design engineers, and still ship code daily.
Staff Engineer · London
Engineering lead for Personio's rebrand — making deep customisation and theming possible across the product, powered by our design system. I built the theming architecture and design-token pipeline (Style Dictionary, a generative colour engine) that let the whole UI re-skin from a single source of truth, then drove its adoption across teams.
Before that I led the Design System team, overhauling the components where design and engineering meet and raising the bar for accessibility, contribution and craft.
Staff Design Engineer · Sydney
Led the Woolworths Design System and was a principal engineer on the BIG W website. Directed visual language expansion for the BIG W mobile app. Established Watchtowers — a wildfire command platform, now used by Australian fire agencies. I owned its product strategy, did the design end to end, and built the full frontend.
Senior Design Engineer · Sydney
Drove BIG W's digital transformation: decoupling the UI from a monolith into TypeScript with Next.js and Nest.js, an initial design-system setup, a move to headless AEM and a refined shopping journey. I also led product design across cyber-security, online publishing and ag-tech.
Senior Web Engineer · London
UI lead on the ASOS Marketplace re-platform — a full rewrite into TypeScript with Next.js, Algolia and Amplience, tested with Jest and Cypress. I upskilled the team across the frontend, running workshops on architecture, accessibility and cross-browser testing.
Senior UI Developer · London
Led UI for the John Lewis website and partner apps — the Pentagram rebrand, the “Mono” design system and the team behind it, and the move to a React, Node & Kubernetes stack. I introduced React to the business, led the CMS upgrade and shipped the new account area.
Web Designer · London
Design owner for the homepage, app content and the Electricals department — shaping the journeys for one of John Lewis's largest categories.
UI Designer & Frontend Developer · Bracknell
Designed, built and launched Cellar, Waitrose's new online wine service, then grew the platform across Kitchen, Florist, Gifts, Pet & Garden and Telegraph Wine subscriptions — owning the in-house frontend from design through to production.
Head of Design Engineering · London
On the design leadership team in a 40+ person org, I own Design Infrastructure and our shift to an AI-native practice — directing a team of three design engineers, setting the standards the org builds with, and serving a 200+ cross-functional design-system community.
Across our AI and design tools I've shaped how we prototype, generate and review UI — building Claude infrastructure (marketplace, skills, MCPs and cloud agents) and turning recurring patterns into reusable, governed systems.
Staff Engineer · London
Engineering lead for Personio's rebrand. I owned the theming and customisation that let the whole product re-skin from a single source of truth, and drove its adoption across teams. Before that I led the Design System team.
Staff Design Engineer · Sydney
Led the Woolworths Group Design System across the group and was a principal engineer on the BIG W website. Solo design engineer on Watchtowers — a research-led wildfire command platform now in service with Australian fire agencies.
Senior Design Engineer · Sydney
Drove BIG W's digital transformation off a monolith to a headless architecture, and led product design across cyber-security, online publishing and ag-tech.
Senior Web Engineer · London
UI lead on the ASOS Marketplace re-platform. I upskilled the team across the frontend, running workshops on architecture, accessibility and testing.
Senior UI Developer · London
Led UI for John Lewis through the Pentagram rebrand, created the “Mono” design system and built the team for it, and introduced React to the business.
Web Designer · London
Design owner for the homepage, app content and the Electricals area.
UI Designer & Frontend Developer · Bracknell
Led the in-house frontend for Waitrose's new online services — Cellar, Kitchen, Florist, Gifts, Pet & Garden.
Head of Design Engineering · London
Lead Design Infrastructure and our AI-native shift — Claude tooling, the design system, and the standards the org builds with. Earlier: rebrand engineering lead and Design System lead.
Staff Design Engineer · Sydney
Led the Woolworths Group Design System and was a principal engineer on BIG W; solo design engineer on Watchtowers.
Senior Web Engineer · London
UI lead on the ASOS Marketplace re-platform — TypeScript, Next.js, Algolia, Amplience.
Senior UI Developer · London
The Pentagram rebrand, the “Mono” design system, and the move to a React, Node & Kubernetes stack.
UI Designer & Frontend Developer · Bracknell
Launched Waitrose's online services — Cellar, Kitchen, Florist, Gifts and more.
Head of Design Engineering · London
Leading Design Infrastructure and AI tooling for Design. Owner of the design system, pushing our visual language and scaling product quality. Engineering lead for the rebrand and our customisation & theming engine.
Staff Design Engineer · Sydney
Drove the digital transformation of BIG W and led the Woolworths Design System. Product Designer across cyber-security, publishing and ag-tech clients, and led Watchtowers.
Senior Web Engineer · London
Led UI for the ASOS Marketplace re-platform, upskilling the team across the frontend.
Senior UI Developer · London
Led UI for our rebrand with Pentagram. Introduced React, created the “Mono” design system and the team behind it.
UI Designer & Frontend Developer · Bracknell
Designed and built Waitrose's online services — Cellar, Kitchen, Pet and more.
Head of Design Engineering · London
Player-coach leading Design Infrastructure and our AI-native shift — three design engineers, the design system, and the Claude infrastructure I build hands-on: a marketplace, skills, MCP servers and cloud agents that change how a 40+ design org prototypes, generates and reviews UI.
Staff Engineer · London
Engineering lead for Personio's rebrand — the customisation & theming architecture and design-token pipeline (Style Dictionary, a generative colour engine) that re-skins the whole product from one source of truth. Earlier, led the Design System team.
Staff Design Engineer · Sydney
Drove BIG W's digital transformation off a monolith to headless (TypeScript, Next.js, Nest.js) and led the Woolworths Group Design System across web and mobile. Solo design engineer on Watchtowers — a research-led wildfire command platform (Next.js, GraphQL, AWS) now used by Australian fire agencies.
Senior Web Engineer · London
UI lead on the ASOS Marketplace re-platform — a full rewrite in TypeScript, Next.js, Algolia and Amplience — upskilling the team through workshops on architecture, accessibility and testing.
Senior UI Developer · London
Led UI through the Pentagram rebrand — created the “Mono” design system and built the team behind it — and the move to a React, Node and Kubernetes stack. Introduced React to the business.
UI Designer & Frontend Developer · Bracknell
Designed and built Waitrose's new online services — Cellar, Kitchen, Florist, Gifts, Pet & Garden.